Magnet.me  -  Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

World Art Intern (Tribal)

Geplaatst 8 apr. 2026
Delen:
Werkervaring
0 tot 1 jaar
Full-time / part-time
Full-time
Functie
Opleidingsniveau
Taalvereiste
Engels (Vloeiend)
Startdatum
1 september 2026
Deadline
24 april 2026

Bouw aan je carrière op Magnet.me

Maak een profiel aan en ontvang slimme aanbevelingen op basis van je gelikete vacatures.

Are you ready for an exciting opportunity at Guerrilla? This is your chance to hone your skills, and get hands-on experience at the biggest Game Studio in The Netherlands!

World Art Intern (Tribal)

Internships at Guerrilla

At Guerrilla we're a passionate team of creators, storytellers, and innovators who thrive on breaking boundaries and creating adventures that captivate players. As an intern at Guerrilla, you will immerse yourself in the world of game development. From collaborating with industry leaders to working on cutting-edge projects, you'll gain hands-on experience in various aspects of game creation.

Our team

Our team is dedicated to the art of world-building, collaborating closely with the Concept team and Art Direction to create compositions that breathe life into our game worlds. We work with a diverse range of themes to craft immersive environments:

  • From lush natural landscapes to dry deserts and snowy peaks
  • Vibrant human settlements, rustic campsites and destroyed outposts
  • Ancient remnants of the old world, overgrown skyscrapers and crumbling ruins
  • Collaborating closely with the Design team we craft engaging gameplay experiences while telling captivating narratives.

Who you are

In order to qualify for an internship at Guerrilla, you must be:

  • Currently enrolled in a Dutch school within a relevant field of study
  • Able to work on-site in our Amsterdam studio
  • Able to live and work in the Netherlands
  • Available for an Internship starting September 2026

What you will do

  • Creating and integrating speedmodel assets into the game engine. These modular sets should be highly reusable and meet specific requirements using our pipeline and software.
  • Design and create detailed reusable environments for both world dressing and gameplay/combat areas.
  • Design and create unique environments with specific requirements for gameplay and/or combat.
  • Participate in playtesting sessions, reviews, and other collaborative meetings.
  • Assist the team in troubleshooting and resolving technical issues related to World art.
  • Undertake additional tasks to support the team and overall project.

Additionally, we'd love to hear from you if you have:

  • A good understanding of the use of silhouette and composition to build visually impressive scenes
  • Good communication skills and experience working with a multi-disciplinary team
  • A passion for world building and visual storytelling
  • Experience with a DCC package and game engine such as Unity or Unreal
  • Good problem solving skills

Please note: This position is based in our studio in the heart of Amsterdam. You must be in commuting distance from the studio and able to work in the Netherlands

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 medewerkers