Magnet.me  -  Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

Quest Designer Intern

Geplaatst 8 apr. 2026
Delen:
Werkervaring
0 tot 1 jaar
Full-time / part-time
Full-time
Functie
Opleidingsniveau
Taalvereiste
Engels (Vloeiend)
Startdatum
1 september 2026
Deadline
24 april 2026

Bouw aan je carrière op Magnet.me

Maak een profiel aan en ontvang slimme aanbevelingen op basis van je gelikete vacatures.

Are you ready for an exciting opportunity at Guerrilla? This is your chance to hone your skills, and get hands-on experience at the biggest Game Studio in The Netherlands!

Internship: Quest Designer (Guerrilla)

INTERNSHIPS AT GUERRILLA

At Guerrilla we're a passionate team of creators, storytellers, and innovators who thrive on breaking boundaries and creating adventures that captivate players. As an intern at Guerrilla, you will immerse yourself in the world of game development. From collaborating with industry leaders to working on cutting-edge projects, you'll gain hands-on experience in various aspects of game creation.

Our Quest Design Team

Our Quest Designers build exciting, challenging gameplay spaces that help tell powerful stories in rich, dynamic open worlds. We split our time between building the story critical gameplay of the main quest, and working with the narrative team to design and develop the missions that bring life to the worlds of our games. The discipline at Guerrilla has four pillars: narrative design (not writing), level design, visual scripting, and encounter design. Our Quest team collaborates with almost all other departments in the company, and is at the center of development on our games.

WHO YOU ARE

In order to qualify for an internship at Guerrilla, you must be:

  • Currently enrolled in a Dutch school within a relevant field of study
  • Able to work on-site in our Amsterdam studio
  • Able to live and work in the Netherlands
  • Available for an Internship starting September 2026

Additionally, we'd love to hear from you if you have:

  • A passion for story-driven content in both single-player and multiplayer games
  • Experience with 3D world and level building tools and have a technical background in programming or scripting (visual editors preferred)
  • Examples to show us that demonstrate a foundational understanding of the four pillars: narrative design (not writing), level design, visual scripting, and encounter design

WHAT YOU WILL DO

  • Assisting the quest team with supporting the live Hunter’s Gathering game through familiarization with all shipped content.
  • Keeping design documentation up to date for QA and design teams for live content and future work.
  • Building new and exciting quest activities.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 medewerkers