Magnet.me  -  Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

Senior Character Combat Designer

Geplaatst 15 okt. 2025
Delen:
Werkervaring
5 tot 20 jaar
Full-time / part-time
Full-time
Functie
Opleidingsniveau
Taalvereiste
Engels (Vloeiend)

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Guerrilla is looking for an experienced and driven Senior Combat Designer to help create Playable Characters that are fun and memorable to play in combat. We are searching for a candidate with a particularly strong technical side. Able to efficiently bridge with the technical design and the gamecode team.

What You Will Do

As a Senior Character Combat Designer at Guerrilla, you will:

  • Work closely with Lead Combat Designer to craft unique abilities that are exciting, offer tactical choices and create cooperative opportunities for multiple playable characters while pushing the overall game experience forward with the rest of the team.
  • Act as the bridge between the combat team and the code teams to help team members on the more complex technical implementation issues.
  • Use metrics, player feedback and a multitude of diverse analytics to improve and refine the design over time.

Who You Are

We’d love to hear from you if you:

  • Have gained experience as a Combat Designer on multiple titles for at least 5 years.
  • Have shipped at least one AAA game where you were heavily involved in or in charge of, player combat mechanics and abilities.
  • Have experience with visual scripting languages (Blueprint, Node Graphs etc.)
  • Are comfortable working with deeper technical topics such as replication or input systems.
  • Have a passion for, and deep understanding of, third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Are comfortable with providing and receiving constructive criticism.
  • Have excellent written and verbal communication skills.
  • Are self-motivated and take initiative.

Please note: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, permit, relocation and immigration support. Depending on the role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 medewerkers