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Het slimme netwerk waar studenten en professionals hun stage of baan vinden.

Lead UI Programmer

Geplaatst 30 apr. 2025
Delen:
Werkervaring
5 tot 10 jaar
Full-time / part-time
Full-time
Functie
Soort opleiding
Taalvereiste
Engels (Vloeiend)

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Guerrilla is currently seeking a Lead UI Programmer to take charge of the team responsible for developing the Decima UI Engine, Editor, and in-game UI. Candidates should have a demonstrated history of creating tools for artists, a knack for user experience, and experience in team leadership.

OUR UI TEAM

At Guerrilla, Our UI programming team specialize in designing attractive and practical interfaces that breathe life into our game worlds. We work in close partnership with the GameCode, GameSystems, and UX teams to create captivating gameplay content that resonates with players.

WHAT YOU WILL DO

As Lead UI Programmer at Guerrilla, we will look to you to:

  • Manage and mentor a group of UI programmers on the UI code team.
  • Work with Designers to deliver visually and aesthetically pleasing UI.
  • Organize and work with UX to determine the acceptance criteria for the game Menus and HUD
  • Drive the development of the Decima UI engine and enhance its capabilities.
  • Work on the development of new tools for the UI to improve the UI Development workflow for both engineers and designers.
  • Create, maintain and optimize the architecture of the UI engine.
  • Coordinate with Production on project schedules, priorities, long-term roadmaps and cross-project coder allocation.
  • Responsible for the coherence, scalability, modularity, efficiency and compatibility of developed UI technology

WHO YOU ARE

We’d love to hear from you if you:

  • Have 5+ years of experience in a similar position.
  • Are passionate about creating state-of-the-art UI features and systems.
  • Have excellent organizational and time management skills.
  • Are an experienced C++ programmer with excellent software design and architecture skills.
  • Are comfortable working within a very large existing codebase and toolset.
  • Are experienced with the UI development process from design to implementation (Preferable in the Games Industry).
  • You are familiar with multi-threading principles and optimizing code.
  • Are growth-minded and motivated towards teaching, enabling and coaching other Engineers.
  • Have a strong drive to support other teams in developing UI by providing them with tools, building blocks, and user-friendly and configurable UI systems.

Preferred but not required

  • Experience with shader programming/Rendering pipeline.

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 medewerkers