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We are looking for a Principal Progression Designer to design, own, and evolve progression systems. In this role, you will be responsible for building and maintaining progression systems that support player engagement, fairness, and long-term motivation in an online environment.
You will operate as a hands-on individual contributor within the Design Department, owning complex progression systems end-to-end and driving design initiatives within your domain. Overall game direction is set by Directors; this role focuses on high-quality execution, system ownership, and cross-team collaboration.
Please note: This position is based in our studio, and we offer relocation and immigration support for the right candidate.
Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.
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Change language to: Dutch
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