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Guerrilla is looking for a Technical Cinematic Animator to join our Cinematics Sequence Team. In this role, you will act as the technical lynchpin between cinematic design, animation, and engine integration—ensuring cinematic content is delivered, assembled, and optimized within the Decima engine. From tool development to vendor delivery integration, you’ll support and shape the systems that power Guerrilla’s world-class storytelling.
If you thrive at the intersection of creativity and technology, this is your opportunity to define and elevate how real-time cinematics are built and delivered.
OUR CINEMATICS TEAM
The Cinematics Team at Guerrilla is a multidisciplinary group dedicated to delivering compelling real-time scripted sequences. We collaborate closely with Narrative, Animation, Art, and Design teams to craft emotionally resonant, technically impressive cinematic experiences that complement our rich gameplay. With evolving pipelines and increasingly ambitious sequences, the Cinematics Team values strong technical partners who can help scale our tools and workflows for future projects.
WHAT YOU WILL DO
WHO YOU ARE
PLUSSES
Please note: This position is based in our studio, and we offer relocation and immigration support for the right candidate.
Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.
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