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Character Combat Designer

Posted 21 May 2025
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Work experience
1 to 10 years
Full-time / part-time
Full-time
Job function
Degree level
Required language
English (Fluent)

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Guerrilla is looking for a driven Combat Designer to help create Playable Characters that are fun and memorable to play in combat. We are searching for a candidate with a keen eye for detail, who can bring animations, input timing, visual and sound effects together into a cohesive experience for gamers of multiple skill levels.

What You Will Do

As a Character Combat Designer at Guerrilla, you will:

  • Work closely with Lead Combat Designer to craft unique abilities that are exciting, offer tactical choices and create cooperative opportunities for multiple player characters while pushing the overall game experience forward with the rest of the team
  • Partner with animators, gameplay programmers in a multi-disciplinary team to develop character abilities from concept to release
  • Use metrics, player feedback and a multitude of diverse analytics to improve and refine the design over time

Who You Are

We’d love to hear from you if you:

  • Have gained experience as a Combat Designer
  • Have worked on at least one AAA game where you were heavily involved in player combat mechanics and abilities.
  • Have experience with visual scripting languages (Blueprint, Node Graphs, and so on).
  • Are comfortable working with animation systems and familiar with the challenges of state replication.
  • Have a passion for, and deep understanding of, third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Like working with hands-on prototypes.
  • Are comfortable with providing and receiving constructive criticism.
  • Have excellent written and verbal communication skills.
  • Are self-motivated and take initiative.

Please note: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, relocation and immigration support. Depending on the role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 employees