Magnet.me  -  The smart network where students and professionals find their internship or job.

The smart network where students and professionals find their internship or job.

Senior Stylized Visual Effects Artist

Posted 26 Mar 2025
Share:
Work experience
0 to 5 years
Full-time / part-time
Full-time
Job function
Degree level
Required language
English (Fluent)

Your career starts on Magnet.me

Create a profile and receive smart job recommendations based on your liked jobs.

Guerrilla Games, most recently known for Horizon Forbidden West, is a dynamic and innovative leader in the gaming industry dedicated to creating immersive and engaging experiences for players worldwide. We’re currently looking for a Senior Visual Effects Artist to join our team.

What you will do

  • Become part of the visual effects team and be responsible for creating, visualizing and implementing particle and shader effects.
  • Act as a champion for artistic vision and quality standards while mentoring and helping guide others, fostering growth and development while maintaining high standards of creativity and excellence.
  • Work on a wide range of stylized character and weapon effects. Collaborate with cross-functional teams including art, design, and engineering to integrate visual effects seamlessly into gameplay mechanics and narrative elements.
  • Ensuring that your work runs within performance requirements.
  • Setting up logic that drives your effects, using our visual scripting language (similar to Unreal Blueprint).

Who you are

  • You have proven experience as a VFX Artist in the gaming industry with first-hand knowledge working on more stylized FX.
  • Great communication and leadership skills with the ability to collaborate effectively within a multidisciplinary team and provide constructive feedback.
  • Strong technical and artistic skillset, good understanding of animation principles and a passion for building expressive stylized effects shaders.
  • Experience with Maya or similar 3D packages and node-based shader building tools (Unreal Material editor, Unity Shadergraph, etc.)
  • Understanding of particle systems (Niagara, VFX Graph, Houdini, etc.)
  • Experience with visual scripting languages
  • Happy to learn and explore new software
  • Pro-active in solving issues that might arise during production.

Plusses

  • Experience with other engines and toolsets such as Unreal, Unity, etc.;
  • You have shipped at least one title. (Bonus for live phase of online experience)
  • Experience in drawing effect textures and 2D flipbook animations

At Guerrilla, we believe that our team’s varied backgrounds, experiences, and perspectives help us create games that resonate with a diverse audience.

As an equal opportunities employer, we strive to create an inclusive environment, empower employees and embrace diversity.

We encourage everyone to respond as we consider all candidates on the basis of their merit, unique strengths, and perspectives they will bring to the role.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 employees