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Senior Character Combat Designer

Posted 27 May 2026
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Work experience
5 to 10 years
Full-time / part-time
Full-time
Job function
Degree level
Required language
English (Fluent)

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Guerrilla is looking for a driven Senior Combat Designer to help create Playable Characters that are fun and memorable to play in combat. We are searching for a candidate with a keen eye for detail, who can bring animations, input timing, visual and sound effects together into a cohesive experience for gamers of multiple skill levels.

What you will do

As a Senior Character Combat Designer at Guerrilla, you will:

  • Work closely with Lead Combat Designer to craft unique abilities that are exciting, offer tactical choices and create cooperative opportunities for multiple player characters while pushing the overall game experience forward with the rest of the team
  • Partner with animators, gameplay programmers in a multi-disciplinary team to develop character abilities from concept to release
  • Use metrics, player feedback and a multitude of diverse analytics to improve and refine the design over time

Who you are

We’d love to hear from you if you:

  • Have solid experience as a Senior Combat Designer especially in melee combat systems
  • Have worked on at least one AAA game where you were heavily involved in player combat mechanics and abilities.
  • Have experience with visual scripting languages (Blueprint, Node Graphs, and so on).
  • Are comfortable working with animation systems and familiar with the challenges of state replication.
  • Have a passion for, and deep understanding of, third-person combat mechanics and have thoroughly played a wide variety of different titles.
  • Like working with hands-on prototypes.
  • Understanding of multiplayer constraints.
  • Are comfortable with providing and receiving constructive criticism.
  • Have excellent written and verbal communication skills.
  • Are self-motivated and take initiative.

Please note: Unless stated otherwise, our vacancies are based on-site, in our studio in Amsterdam. For qualified candidates, we offer visa, relocation and immigration support. Depending on the role, we do offer hybrid work models allowing our employees to work from home one or more days per week.

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Guerrilla is one of Europe's leading game development companies and a wholly-owned subsidiary of Sony Interactive Entertainment Europe. We started in 2000, and have pushed the boundaries of technical and artistic excellence in our games ever since. Today, we employ more than 270 professionals from 25 different nationalities. Our studio is located in the cultural and historical center of Amsterdam, The Netherlands — a great place to work and play.

Entertainment
Amsterdam
350 employees