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Stage - Simple 3D physical objects with haptics: Physical design & use-cases

Posted 25 Mar 2024
Work experience
0 to 1 years
Full-time / part-time
Full-time
Job function
Degree level
Required language
English (Fluent)

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Design and build physical human-machine interface prototypes of tools (e.g., 3D printed). These objects will be enriched with haptics through a SenseGlove interaction device. The idea is to have very simple and cheap physical models that can give a realistic feeling through the SenseGlove. You will (i) Define the most relevant use-cases and (ii) design and produce the objects using our 3D printers. You will work alongside a second internship project focussing on the integration of the simple physical objects in VR and adding haptics to them.

If you are a talented and ambitious MSc or BSc student in your education’s last two years, with a relevant skillset, please apply using the form below. Make sure you awe us with your previous projects and your resume.

This project is available from Q3 of 2021

What SenseGlove has to offer

Achieve your research goals with SenseGlove. Our extensive plug-and-play Software Development Kit (SDK) for the Unity Engine allows the creation of haptic interactions in VR with little to no coding. For more in-depth research like telerobotics, SenseGlove offers a native C++ SDK that provides the ultimate freedom in data collection. Coupled with per-phalange/26 DoF tracking, our hardware and software give you an unmatched research experience.

SenseGlove is a Delft based startup that develops tools for Virtual Reality. At SenseGlove we see virtual and augmented reality as enabler an for real world applications. Our believe is that providing interactions with objects and persons equal to those in the real world is the only way to fully utilise the potential of VR and AR. That is why…


SenseGlove is a Delft based startup that develops tools for Virtual Reality. At SenseGlove we see virtual and augmented reality as enabler an for real world applications. Our believe is that providing interactions with objects and persons equal to those in the real world is the only way to fully utilise the potential of VR and AR. That is why we are creating the SenseGlove; The SenseGlove provides the most natural interaction in virtual and augmented reality. With the SenseGlove virtual objects are brought to live, you can feel, touch and interact with them as if they are real.

The Sense Glove is an exoskeleton glove that enables touch in Virtual Reality. The Glove is originally developed as a medical device for hand rehabilitation. By measuring 16 degrees of freedom of the hand it accurately tracks the movement. Small servomotors will restrict the motion of your hand when a virtual object is touched. The exoskeleton can be kept as small as possible due to the Z linkages that fold inward, all natural movements of the hand can be performed when the glove is worn.

Other
Delft
7 employees

What employees are saying

Johannes Luijten

Co-founder

Johannes Luijten

Johannes his passion is in human robot interactions. Johannes masters the skills of prototyping but is quick learner and it turns out that he his also brilliant in actually bringing a prototype up to the level of production.
Besides his work related activities he is the holder of the latest Sense Glove Ping-Pong trophy.

Gijs den Butter

Co-founder

Gijs den Butter

Gijs is a passionate entrepreneur who believes that why you do things matter the most. His passion for strategy and innovation helps Sense Glove to stay on track.